Delve into new, epic-sized dungeons and visit the Capital City of Mournhold and the Clockwork City of Sotha Sil.Explore the forests, caves, and snow-covered wastelands of the island of Solstheim.Adds up to 80 hours of new gameplay and quests for current Morrowind players. Players can take their existing Morrowind characters and save games and continue their adventures in the Morrowind GotY edition.Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.īloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves. In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. While their spirit and substance may indeed be preserved by some magical process, the holy warriors of the Tribunal Temple report that spell effects known to affect the undead have no effect on ash vampires.The Elder Scrolls III: Morrowind Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions.Īn epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. Note: Ash vampires are not vampires, and are not undead. Vampires vary in their substance and power according to their age and accumulated lore, but even the weakest vampire is immeasurably stronger than most other undead. In recent years, however, vampires have either begun to sneak into Morrowind, or long-dormant ones have been awakened. Dunmer culture has a special hatred for vampires, and in earlier times the Ordinators and Buoyant Armigers hunted them to extinction. Vampires were believed to be extinct in Morrowind for centuries. Bonelords are very powerful, and very dangerous. An exception is the bonelord, a peculiar form of revenant that seems to derive its powers more from its spirit energies than from the substance of its skeletal remains. Fortunately, enchanted weapons are not needed to destroy skeletons. The agility and fighting ability of the animated remains may depend on the abilities of the revenant's former life, and may therefore be weak or strong, or more or less capable with weapons and shields. It is difficult to generalize about fleshless revenants, or skeletons. Thankfully, normal weapons harm bonewalkers. All bonewalkers are malevolent and dangerous, but the greater bonewalkers are far worse than the more common 'lesser' bonewalkers. Bonewalkers are readily identified by the sharp protuberances of bone and metal employed in the rituals that bind them to this plane. Magic preserves the bonewalker's fleshy remains along with the bones and spirit. Dwarven ghosts are more dangerous still, but they generally appear only in Dwarven ruins.įlesh revenants, or 'zombies' as they are often called in the West, are known as 'bonewalkers' in Morrowind. Wraiths are similar to ghosts, but they are capable of inflicting wounds to the careless explorer. Ancestor ghosts, the most common spirit revenant, are harmless, apart from the minor curses they lay upon their victims. Spirit revenants like the ancestor ghost, wraith, and dwarven ghost, can only be harmed by weapons that are enchanted or made of refined substances such as silver. Undead commonly occur in three basic types: spirit, flesh, and fleshless.
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